Schedule

DAY ONE – FRIDAY, OCTOBER 24

The Franke Institute for the Humanities (Located in the Joseph Regenstein Library)
University of Chicago Campus
1100 E 57th St
Chicago, IL 60637

Friday 12:30 PM – 1:45 PM
Panel 1: Simulation, Rhetoric, Reception
Joseph Krall, U.C. Irvine, “Playing in the Ethical: Jacques Derrida and Philosophy’s Indeterminate”
Daniel Johnson, University of Chicago, “On Frustration: Play Agency and Disobedient Machines”
Nic Heckner, University of Michigan, “Beyond Plato’s Shadows: World War II Shooters between Indexicality and Referentiality”

Friday, 2:00 PM – 3:15 PM
Panel 2: Virtual Space, Real Power Differentials
Jose Aviles, The Pennsylvania State University, “Virtual Gender Bending: Exploring Motivations and Effects of Online Identity Play”
James Harris, The Ohio State University, “Playing in the Dark: Race and the Virtual Imaginary”
Gao Yinfeng and Meng Zhe, Communication University of China, “Urban Female Immersion in Multiplayer Online Battle Arenas”

Friday, 3:30 PM – 4:45 PM
Panel 3: Chicago’s Game Cultures
Tommy Rousse, Northwestern University, “Chicago’s Pinball Paradox: The History of Censorship in the Capital of Pinball”
Chaz Evans, School of the Art Institute Chicago and DePauw University, “From Chuck E. Cheese to the White Cube: Contemporary Developments in the Public Exhibition of Video Games”
Amanda Dittami, Game Changer Chicago Design Lab, “//Evoking Human-qualities through Code && Calculated Randomization && Contradiction.EXE(Experiment, eXamination, Emergence);”

Friday, 5:00 PM – 6:00 PM
Keynote Address: “Good Clean Fun: The Origins of the Video Arcade”
Michael Z. Newman, Associate Professor and Director of Graduate Studies in Journalism, Advertising, and Media Studies,
University of Wisconsin, Milwaukee

DAY TWO – SATURDAY, OCTOBER 25

Annie May Swift Hall
Northwestern University Campus
1920 Campus Dr
Evanston, IL 60208

Saturday, 9:30 AM – 10:00 AM
Coffee

Saturday, 10:00 AM – 11:15 AM
Panel 4: Musical Practice in Games
Peter Shultz, University of Chicago and Whitman College, “‘Groove Sense,’ Entrainment, and Meter in Rhythm Heaven
Julianne Grasso, University of Chicago, “Laying the Musical Groundwork for Immersive Play in The Legend of Zelda and Final Fantasy
Nick Exler, Eastman School of Music, “An Exploration of Zelda‘s Lullaby”

Saturday, 11:30 AM – 12:45 PM
Panel 5: Architecture and the Spatial Imagination
Chris Carloy, University of Chicago, “Videogames and the Architectural Imagination”
Catherine Harrington, Northwestern University, “Playing Warden: Managing the Politics and Pleasures of Prison Simulations”
Michael Peguero, Harvard Graduate School of Design, Designer Talk: UX.POSTXT

Lunch 1:00 PM – 2:00 PM

Saturday, 2:00 PM – 3:15 PM
Panel 6: Performances and Boundary-Crossings
Peter McDonald, University of Chicago, “Inter(species)play”
Michael De Anda, Illinois Institute of Technology, “Queering Games”
Blair Kuhlman, Synapse Games, Designer Talk: A Fitting

Saturday, 3:30 PM – 4:45 PM
Panel 7: Participation, Spectatorship, Fan Cultures
Anne Deger, Stony Brook University, “Land of Maps and Treasure: Homestuck and the Gamification of Interactive Fiction”
Jedd Hakimi, University of Pittsburgh, “Interactivity and The Stanley Parable: Understanding Video Games through Reception Theory”
William Robinson, Concordia University, “The Toxicity of Frustration: How Multiplayer Online Battle Arenas Make Us Mean”

Reception & Games
move to: Jackson Junge Gallery
1389 N Milwaukee Ave,
Chicago, IL 60622
7:00 PM – 11:00 PM

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